This course teaches the fundamentals of creating 3D props for games covering the whole process from Referencing, modeling, detailing, texturing, etc. The props created are optimized to be used in Unreal engine.
by Oday Abuzaeed
• Gathering & Breaking down references
• Model detailing into Zbrsuh
• Prop blocking out, low poly modelling
• UV Unwrapping concept
• Textile density
• Blend Shapes
• UV stacking
• Prop texturing in substance painter
3D Modeling and Texturing course is required
OR equivalent skills
Recorded video materials and live feedback sessions
2000 EGP
The course is ready, start anytime.
1- Fill out the application form with your information
2- Upload your 3D artwork through the same form
3- Wait for Nayzak acceptance call
Call Us +201018004774